Publishing Producer

CCP Games

CCP Games

Reykjavík, Iceland

Posted on Jun 3, 2026
Fenris Creations, formerly CCP Games, is looking for a Publishing Producer to join the in-house Publishing team working on EVE Frontier.

You will be responsible for producing cross-team publishing initiatives for EVE Frontier, from marketing campaigns to live event presence and data & measurement projects. This will require excellent organizational, communication and stakeholder management skills, as you will work closely with teams across Development and Publishing to manage evolving product information, coordinate delivery, and ensure publishing work reaches players accurately and on time.
Application Deadline
June 20, 2026
Department
Marketing
Employment Type
Permanent - Full Time
Location
Reykjavík
Workplace type
Hybrid

Your Tasks:

  • Own day-to-day production across EVE Frontier Publishing initiatives, including campaign assets, event presence, web updates, full-funnel measurement, creator activations, owned channel activations, and marketing beats.
  • Work closely with the development team to track changing information around new features, content updates, and release plans - proactively managing required publishing work, including marketing asset production and tracking/measurement updates.
  • Partner with development producers, including art production, to source feature details, build access, assets, and production context, using this to support in-house creative teams for publishing activations.
  • Own the production plans for Publishing projects, ensuring clarity over what we’re making and how we’re going to create it together
  • Manage the Frontier Publishing team’s workflow, ensuring incoming requests are prioritized, assigned, briefed, reviewed, and delivered against agreed timelines
  • Coordinate work across internal stakeholders, including Brand, Community, Development, Data, Communications, Web, Legal, and Player Support
  • Identify blockers early, escalate risks clearly, and help teams make practical trade-offs when timelines, priorities, or feature realities shift
  • Manage external partners where needed, including agencies, partners, freelancers, vendors, and production suppliers
  • Improve Publishing production processes by identifying workflow issues, tightening review loops, clarifying ownership, and helping the team work more efficiently

Your Profile:

  • 3+ years of production, project management, Publishing operations, or publishing production experience within the games industry
  • Direct experience working on game marketing, game publishing, live games, development communications, or campaign delivery for game products
  • Experience working with development teams, producers, artists, designers, or technical stakeholders to gather information, clarify scope, and source assets
  • A structured, proactive producer who can keep complex publishing and development-adjacent work moving without needing constant direction
  • Experience working with development teams, producers, artists, designers, or technical stakeholders to gather information, clarify scope, and source asset
  • Comfortable operating in a fast-moving in-house environment with multiple stakeholders, evolving builds, changing feature information, and shifting priorities
  • Proven ability to effectively partner with cross-functional disciplines. Able to influence effectively where there is no direct authority.
  • Fluent in English, both written and verbal

What We Can Offer You

  • The challenge of working on ambitious projects with amazingly smart and creative co-workers
  • A multicultural work environment that encourages growth, creativity and innovation
  • Double work station setup and flexible work environment
  • An active fun division that hosts regular events
  • An excellent canteen that offers a weekly breakfast and lunch menu as well as drinks and snacks
  • Discretionary quarterly and annual performance sharing plan
  • Annual sports grant
  • A mobile phone as well as a mobile usage package
  • Home internet
  • A conditional monthly transportation grant
  • Work environment that focuses on employee well-being
  • On-site doctor, free of charge as well as other on-site services at a discounted price
  • Relocation Package
Please submit your application in English.

About Fenris Creations


Fenris Creations is an independent video game developer headquartered in Reykjavík, Iceland, with studios in London and Shanghai. Founded in 1997, the studio is renowned for creating deep, player-driven virtual worlds that connect communities across the globe.

Fenris Creations rose to international acclaim with the launch of EVE Online in 2003, a groundbreaking MMORPG that redefined emergent gameplay and player-driven storytelling. Since then, the company has continued to push boundaries through ambitious game development, technological innovation and immersive online experiences.

At Fenris Creations, we believe great virtual worlds are built through collaboration, curiosity, and courage. We create an environment where respect, open dialogue, and creativity thrive, empowering both our teams and our players to shape meaningful experiences together.

Now independently owned once again as of May 2026, Fenris Creations continues its mission to pioneer the future of virtual worlds and online games.

Our name draws inspiration from Norse mythology and honors the studio’s very first published game concept, Hættuspilið (“Danger Game”), created in 1997.

Join us in building worlds more meaningful than real life.

Our Hiring Process

Stage 1:

Screening Call

Stage 2:

Hiring Manager Interview

Stage 3:

Assessments

Stage 4:

Discipline Interview

If you don't see any roles you want to apply for now, you can register your interest to allow us to contact you when a suitable role meeting your criteria comes along.

Register Your Interest