• Managing, rallying and developing a 3D/2D artists team
  • Overseeing and organizing the art production to meet the requirements in terms of quality of the project while respecting technical, time and budget constraints,
  • Building up the art direction for the project by working closely with the Art Director and the Technical Artist
  • Participating with the Lead Developers and the Technical Artist to the development of the pipeline and the tools needed to complete successfully the art production
  • Creating 3D and 2D assets (Props, Environments, Characters, Textures…)


  • At least 6 years’ experience as a 3D Artist and ideally a first experience as a Lead
  • An excellent knowledge on how we develop a game, the constraints and the interactions between all the trades of the production
  • Strong knowledge on current 3D software (3DSMax, ZBrush, Substance…)
  • You have good communication skills and you are known for your art appraisal.
  • You have a great team spirit and you are proactive.
  • A good art perception
  • A professional English proficiency
  • Familiar with 3D engineering would be a plus
  • Other tasks may be assigned


  • HMO
  • Work From Home
  • Tokens
  • Leave Credits
  • Training & Development